"MISSING TRANSLATION" // AlPixel Games (2015)

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Game Intro scene (male character)
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Town Level - early rough sketches
Gustavo santos buildings
Village Concept sketches // First Building
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Character Concept Sketches // Main Character (Male)
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Character Concept Sketches // Villager
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Character Concept Sketches // Villager (Professor)
Gustavo santos architecture sketches
Town Building - First Version
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Town Building - Final Version
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Level Design // Town
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Level Design // School Corridor with female main character
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Level Design // School Hallway with female main character
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Level Design // Puzzle Room with male main character
Gustavo santos credits
Both main characters End Game Credits Screens (Standard and Chinese Versions)

Alpixel Games‘s "Missing Translation" is a puzzle game where the main character finds himself stuck in a strange village populated by weird inhabitants. The only way to return home is to solve all of the puzzle challenges that are scattered throughout the buildings. Meanwhile, the player can try to learn the game’s language and communicate with the villagers by drawing specific symbols.

The public interest in Missing Translation became evident first with the successful crowdfunding campaign that allowed it to be showcased at Madrid Games Week and second by becoming hóPLAY 2014‘s finalist for Best Creative Design and Best Sound while winning the award for Best Original Idea. In less than a month, Missing Translation got the Steam Greenlight and is now released on this platform for PC/Mac and Android devices, with both a Standard and Deluxe Editions.